Freedom Wars Review

A bit of a forewarning, I didn’t play any post game or online content for this game as an update error corrupted my game file.

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A good chunk of the Vita’s Japanese library is made up of cooperative monster hunting games. Freedom Wars is yet another take on the formula popularized by Capcom’s Monster Hunter series. However, the game stands out thanks to its player movement, variety in mission structure and focus on story and characters.

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Azure Striker Gunvolt: It’s all for Speed

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Fast-paced movement in a side-scroller is something I’ve never felt comfortable with. Sonic the Hedgehog comes to mind as the game expects a level of precision at high speeds, which can only be obtained through memorization. For someone with the time and dedication to learn each stage, that’s fine. However, I often just want to go through a game and experience it once. So as exhilarating as speed can be, it often leads to frustration. I find it difficult to read and react to what’s coming up ahead when limited to a side-perspective.

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Never-Ending Backlog: Mega Man Legends

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Mega Man Legends is the series first foray into the 3D space. The title came out in a fascinating time as many developers were trying to get their bearings in a 3D world. Mega Man Legends fails in some areas, but also impresses with its ambitious design and variety of gameplay elements that go well beyond what the series’ past formula.

You can find the video after the jump.

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Mini Never-Ending Backlog: Final Fantasy IX

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Final Fantasy IX, the last Final Fantasy for me to sink my teeth into, for now. It’s the final release in Final Fantasy series on the original PlayStation, but encompasses everything the series had been to that point.

Unfortunately, while the game is available on PlayStation Network, it has yet to be updated to HD, leaving it definitely one of the most pixely 3D Final Fantasys.

Video after the jump.

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Never-Ending Backlog: Shadow of Destiny (Shadow of Memories)

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(Image Source: Giant Bomb)

Shadow of Destiny, released on the PlayStation 2 by Konami in 2001, is an adventure featuring a time traveling protagonist who attempts to prevent his murder. Player must walk and talk his way to victory through cutscenes and dialog choices. Also available on Xbox and PC. There’s also a retranslated PSP port.

Video is after the jump.

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Never-Ending Backlog: Money Idol Exchanger (Money Puzzle Exchanger)

Money Idol Exchanger Box Art(Image Source: Giant Bomb)

Money Idol Exchanger, also known as Money Puzzle Exchanger, is a 1997 puzzle series developed by Face for the Neo Geo. The version reviewed here is the PlayStation release, which can be found on the PlayStation Store released by MonkeyPaw Games. This video is an experimental take on condensing the creation of my video reviews. It’s a bit rough, but was expected for a first try and a less than three hour production time.

Check out the video after the break.

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Yumi’s Odd Odyssey

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I have a weakness for cute anime things, especially if it looks like it’s from the 80s or 90s. While I had heard of the Japanese Umihara Kawase series, I’ve never been too big into importing. All of the games have passed me by until the most recent Nintendo 3DS release, which was localized under the name Yumi’s Odd Odyssey.

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