Cubivore: Survival of the Fittest Review

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     Originally a Nintendo 64 Disk Drive title, Animal Leader for the most part remained shadowed with mystery. With the Nintendo 64 DD’s failure, Nintendo moved its development on the cartridge format. It was a bit late in the Nintendo 64’s life cycle though, so eventually the decision was made to bring it to Nintendo’s next generation console, the Nintendo Gamecube. Eventually it was released in Japan in early 2002, but due to its odd concept there was little chance of it ever coming state side. Thankfully Atlus stepped in and localized the title and gave it the name “Cubivore”. Was it worth the wait after all its development problems, or should this title have stayed in the land of the rising sun?
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Kururin Squash Import Reivew

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     While some may be familiar with the Kururin franchise, most people are not. Their not to blame though considering the first game only made it to Europe and Japan, and the second title only made it to Australia and Japan. While it has made a few appearances in the Smash Bros series, North American gamers have been almost oblivious to this series.  Kururin Squash is the third title in the series, released in 2004 this Gamecube title never made it outside of Japan’s shores. Was it a mistake on Nintendo’s part for ignoring this franchise for worldwide release or did they prevent a wasted localization?
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Metroid Prime Hunters Review

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      Metroid Prime Hunters is a side story in the Metroid Prime Trilogy. Unlike the main entries in the prime series, Hunters was developed by Nintendo Software Technology, the same guys behind 1080 Avalanche and Mario vs Donkey Kong. While there were other first person shooters on the DS before Metroid Prime Hunters, none of them got it right and Nintendo really needed to put out a title to prove that the DS’s touch screen was perfect for the first person shooter genre. The demo Nintendo released called Metroid Prime Hunters First Hunt gave us our first look at the title but unfortunately the touch screen controls felt clunky and didn’t work well. Did NST successfully create a DS first person control scheme that other shooters model their self off now or was it ultimately a dud?
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Viewtiful Joe Review

 

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            Many considered Viewtiful Joe Gamecube game of the year in 2003. The series seemed to have a lot of potential, but after just a few games it disappeared despite being adored by many. While originally a Gamecube Exclusive the game was eventually ported to the Playstation 2 which added a cameo of the character Dante from Devil May Cry but port lacked progressive scan support. While currently the series may not be going at the moment, Viewtiful Joe did make a surprise appearance in Tastunoko vs Capcom in japan, giving hope that the series may not be dead. Was Viewtiful Joe a missed opportunity for a franchise or was it simply overrated, causing the series to crumble on it self?
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