Chitter Chatter: Introduction

With a full staff of new gaming news writers over at the TheSpeedGamers, I actually have a life now. Now I have way too much free time, hence a little experimental series I decided to start up that is currently called Chitter Chatter. I pretty much made the title on the spot, so if I come up with something more clever, it may change. Hit the jump for more details.

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DPrime Review: Fragile Dreams: Farewell Ruins of the Moon

Originally posted on Default Prime

Fragile Dreams was one of the first story heavy titles to be announced for Nintendo’s Wii.  While a Japanese release was almost certain, for awhile, a North American and European release seemed unlikely. Eventually the title launched in Japan with still no sign of a localization. But over a year after it’s release in Japan, we are finally able to check out the title thanks to publisher XSeed Games. But was the wait worth it?

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Classic Game Room Review – Disaster: Day of Crisis

I’ve been a big fan of Classic Game Room for awhile, so it excites me to see my review of Disaster: Day of Crisis appear on their website. So thanks to Classic Game Room for posting my review! I hope to get more reviews up with them in the future.

Read the review over on Classic Game Room!

Wut U Talkin Bout? Yoshi Touch and Go

Originally posted on TheSpeedGamers

Wut U Talkin Bout is a quick look at overlooked titles in gaming history, or an overlooked entry in a franchise.

Yoshi hasn’t exactly been at the top of his game in recent years, with most of the traditional platformer titles coming up a bit short. And while they aren’t the worst games in the world, they seem to fall shy of the original  Super Mario World 2: Yoshi’s Island for the Super Nintendo. But back in 2005, before Nintendo attempted to recapture the success of Yoshi’s Island with a DS sequel, Nintendo tried something new for the series with Yoshi Touch and Go for the Nintendo DS. And while it is no Yoshi’s Island, it was one of the few games near the DS’s launch that was actually good.

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Wut U Talkin Bout? Electroplankton

Originally posted on TheSpeedGamers

Wut U Talkin Bout is a quick look at overlooked titles in gaming history, or an overlooked entry in a franchise.

The Nintendo DS ushered in a new audience of gamers. While there was a loose definition for what casual gamers were before, the DS really set the definition in stone. Titles like Brain Age and Nintendogs changed the face of a huge portion of the market. Nintendo pushes these type of titles out like crazy nowadays, and they are generally very successful. But one of Nintendo’s earlier casual titles on the Nintendo DS sort of released a bit shy of the casual boom. Electroplankton, for the Nintendo DS, was one of the first titles on the platform Nintendo called a toy and a creative tool, instead of a game.

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Super Robot Taisen OG Saga: Endless Frontier Review

Developer Monolith Software, known for their Xeno series, isn’t exactly in the best position for getting their titles localized outside of Japan. Monolith Software is mostly owned by Nintendo. And when Nintendo looks at games to localize, they generally bring over their huge franchise names and maybe one or two smaller titles. So Nintendo published Monolith titles have little to no chance at ever getting localized. Namco Bandai holds some ownership of Monolith Software as well… but they don’t even localize entries in some of their biggest franchises. *cough* Tales*cough*. Thankfully, Namco Bandai is willing to let other publishers localize titles they skipped over. And through that, Monolith Software’s Super Robot Taisen OG Saga: Endless Frontier was brought to North America (sorry Europe), thanks to Atlus.

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Wut U Talkin Bout? Kururin Squash!

Originally posted on TheSpeedGamers

Wut U Talkin Bout is a quick look at overlooked titles in gaming history, or a overlooked entry in a franchise.

Kururin Squash!, for the Nintendo Gamecube, is an arcade style maze title similar to that of the Monkey Ball franchise. The original Kururin title was developed by Eighting, who eventually went on to develop Tatsunoko vs. Capcom, and was published by Nintendo in 2001, the Kururin series hasn’t been vastly popular.. But at the same time, most gamers are unknowingly familiar with it as the Kururin ship appears as a trophy in Super Smash Bros. Melee and as an Assist Trophy in Super Smash Bros. Brawl.

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