Panzer Dragoon Orta – An Xbox Essential

Panzer Dragoon Orta is final entry in the Panzer Dragoon series and one of the many exclusives released on the Xbox by SEGA. The title retains the style of the previous SEGA Saturn entries, but expands the scope of the gameplay with multiple Dragon forms available to the player at any moment.

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The Undead Syndrome: Low-Budget Horror

The Undead Syndrome is a bizarre trip that would make anyone question why they’re playing it. But giving the game even a short bit of your time will leave you with an experience that has an unforgettable presentation and atmosphere… for both the right and wrong reasons.

As with any DLSite game, you can find the game here.

The Legend of Zelda: Breath of the Wild – Dubious Food, Design and Treasure

The Legend of Zelda: Breath of the Wild is an impressive first step into open world design for the Zelda series. Yet ultimately, the game’s core flow and scale betray it.

Additional video sources found after the break.

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Spectrobes: Origins – Halfway Between Zelda and Pokemon

Note: Disney China was a previous client of my current employer as of posting.

It’s easy to forget about Spectrobes as it had a fairly short run before puttering out. While sales whimpered with the final release, it did go out with a bang. Spectrobes: Origins is a surprisingly ambitious release for the Wii, featuring RPG and action adventure elements with a bit of monster collecting.

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Aconcagua — Can You Survive the Language Barrier?

Aconcagua Box Art

(Image Source: ::: Morsh Borsh ::: )

Aconcagua, a PlayStation release from 2000 that’s often misreported as a survival horror game. It’s is a point-and-click adventure that pits five survivors against both environmental and military hazards.

This video is about the Argentinean market, Sony’s involvement in the region and Aconcagua itself.

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Finding Value in Rodea the Sky Soldier on Wii U

Rodea the Sky Soldier BOx Art Cut

I’m in the odd position of preferring Rodea the Sky Soldier on Wii U versus the generally agreed upon better release on Wii.

This video includes a quick look at developer Yuji Naka’s recent ventures, comparing the biggest changes between the two versions and how the Wii U version overcomes some of the challenges faced by the original.

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