Panzer Dragoon Orta – An Xbox Essential

Panzer Dragoon Orta is final entry in the Panzer Dragoon series and one of the many exclusives released on the Xbox by SEGA. The title retains the style of the previous SEGA Saturn entries, but expands the scope of the gameplay with multiple Dragon forms available to the player at any moment.

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The Undead Syndrome: Low-Budget Horror

The Undead Syndrome is a bizarre trip that would make anyone question why they’re playing it. But giving the game even a short bit of your time will leave you with an experience that has an unforgettable presentation and atmosphere… for both the right and wrong reasons.

As with any DLSite game, you can find the game here.

The Legend of Zelda: Breath of the Wild – Dubious Food, Design and Treasure

The Legend of Zelda: Breath of the Wild is an impressive first step into open world design for the Zelda series. Yet ultimately, the game’s core flow and scale betray it.

Additional video sources found after the break.

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Spectrobes: Origins – Halfway Between Zelda and Pokemon

Note: Disney China was a previous client of my current employer as of posting.

It’s easy to forget about Spectrobes as it had a fairly short run before puttering out. While sales whimpered with the final release, it did go out with a bang. Spectrobes: Origins is a surprisingly ambitious release for the Wii, featuring RPG and action adventure elements with a bit of monster collecting.

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Aconcagua — Can You Survive the Language Barrier?

Aconcagua Box Art

(Image Source: ::: Morsh Borsh ::: )

Aconcagua, a PlayStation release from 2000 that’s often misreported as a survival horror game. It’s is a point-and-click adventure that pits five survivors against both environmental and military hazards.

This video is about the Argentinean market, Sony’s involvement in the region and Aconcagua itself.

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Never-Ending Backlog: Mega Man Legends

Mega Man Legends Box Art

Mega Man Legends is the series first foray into the 3D space. The title came out in a fascinating time as many developers were trying to get their bearings in a 3D world. Mega Man Legends fails in some areas, but also impresses with its ambitious design and variety of gameplay elements that go well beyond what the series’ past formula.

You can find the video after the jump.

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Mini Never-Ending Backlog: Final Fantasy IX

Final Fantasy IX [Disc1of4] [U] [SLUS-01251]-front

Final Fantasy IX, the last Final Fantasy for me to sink my teeth into, for now. It’s the final release in Final Fantasy series on the original PlayStation, but encompasses everything the series had been to that point.

Unfortunately, while the game is available on PlayStation Network, it has yet to be updated to HD, leaving it definitely one of the most pixely 3D Final Fantasys.

Video after the jump.

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Never-Ending Backlog: Shadow of Destiny (Shadow of Memories)

888358-front

(Image Source: Giant Bomb)

Shadow of Destiny, released on the PlayStation 2 by Konami in 2001, is an adventure featuring a time traveling protagonist who attempts to prevent his murder. Player must walk and talk his way to victory through cutscenes and dialog choices. Also available on Xbox and PC. There’s also a retranslated PSP port.

Video is after the jump.

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Never-Ending Backlog: Money Idol Exchanger (Money Puzzle Exchanger)

Money Idol Exchanger Box Art(Image Source: Giant Bomb)

Money Idol Exchanger, also known as Money Puzzle Exchanger, is a 1997 puzzle series developed by Face for the Neo Geo. The version reviewed here is the PlayStation release, which can be found on the PlayStation Store released by MonkeyPaw Games. This video is an experimental take on condensing the creation of my video reviews. It’s a bit rough, but was expected for a first try and a less than three hour production time.

Check out the video after the break.

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