One Controller Port Podcast: Episode 6 – E3mageddon

E3 time is here, so it’s time to celebrate with a One Controller Port podcast!

I talk about all my lovely E3 predictions and all that good stuff. Check out the show after the jump.

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VGChartz gamrFeed – Do Bridge Titles Have a Future?

I love me some bridge titles, but notoriously these titles are far from AAA releases. That being said, they can still be fun. Disaster: Day of Crisis on the Wii remains one of my favorite games and one of my favorite uses of the Wii Remote, although the king of motion controls in my opinion is still No More Heroes.

You can check out the article over on VGChartz’ gamrFeed.

VGChartz gamrFeed – Are Developers Missing Something with Motion Controls?

This generation in gaming really has had quite a few surprises thrown at it. Mobile phone gaming exploded, downloadable content has become an increasingly larger player and, of course, motion controllers really took the market by storm. Motion controls have, to a certain extent, reshaped gaming. Now you can’t even go through an E3 press conference without getting bombarded by PlayStation Move, Kinect games, or games that at least support them. It sounds like motion controllers are here to stay as titles like Dance Central and Wii Sports Resort have sold millions of units. But how are the controls fairing in the hardcore ring?

You can check out the full article on VGChartz’ gamrFeed!

VGChartz gamrFeed -Today’s Innovations Yesterday: Motion Controls

All technology originates from somewhere. And while there are ambitious projects, they may not meet their full potential right out the gate thanks to technological limitations, a non-existent market, or huge laundry list of other problems that may occur. But eventually, some one may pick up on these ideas in the future and be met with great success. I look at not only the history of products in a concept’s life span, but also what struggles it was met with from a market perspective.

This entry we talk about the oh-so popular motion controllers. You can check it out over on VGChartz’ gamrFeed.

VGChartz gamrFeed – Are Hardcore Kinect Titles Doomed to Be Average?

The E3 press conferences are over. It is generally agreed that Microsoft kind of ended on a sour note, giving us hardcore fans little beyond Gears of War 3, Halo Anniversary and Forza 4 to look forward to this year. But they also had Kinect titles aimed at core audience. Looking at trailers and gameplay demonstrations for each, they gameplay-style in each seemed a little familiar. It reminded me of bridge titles, which the Wii had seen plenty of before. And while these types of titles can definitely be fun, will they ever rise to anything beyond that?

Check out the article over on VGChartz’s gamrFeed.