Kirby: Battle Royale – Just an Appetizer, Also Flagball

(Image Source: Amazon)

Once in awhile there’s an explosion of Kirby titles. On Nintendo 3DS specifically though, I’ve lost track of what is coming and when. There has been a significant mix of both retail and digital releases over the last couple years, and I honestly have no idea what is what anymore. Kirby: Battle Royale briefly caught my eye because visually the tutorial reminded of a canceled Kirby prototype for GameCube. Despite the brief obstacle course at the beginning of the game, it’s far from the brawling adventure I expected.

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One Controller Port Podcast – Episode 29: XenoEverything

This week talk about my time with Valkyria Revolution, the forever changing art style of the Xeno series and another Monolith Soft property.

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Finding Value in Rodea the Sky Soldier on Wii U

Rodea the Sky Soldier BOx Art Cut

I’m in the odd position of preferring Rodea the Sky Soldier on Wii U versus the generally agreed upon better release on Wii.

This video includes a quick look at developer Yuji Naka’s recent ventures, comparing the biggest changes between the two versions and how the Wii U version overcomes some of the challenges faced by the original.

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Azure Striker Gunvolt: It’s all for Speed

Gunvolt Header 2

Fast-paced movement in a side-scroller is something I’ve never felt comfortable with. Sonic the Hedgehog comes to mind as the game expects a level of precision at high speeds, which can only be obtained through memorization. For someone with the time and dedication to learn each stage, that’s fine. However, I often just want to go through a game and experience it once. So as exhilarating as speed can be, it often leads to frustration. I find it difficult to read and react to what’s coming up ahead when limited to a side-perspective.

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Yumi’s Odd Odyssey

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I have a weakness for cute anime things, especially if it looks like it’s from the 80s or 90s. While I had heard of the Japanese Umihara Kawase series, I’ve never been too big into importing. All of the games have passed me by until the most recent Nintendo 3DS release, which was localized under the name Yumi’s Odd Odyssey.

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The Mysterious Murasame Castle

Samurai Apprentice Takamaru Oculins Box

Nintendo has a weird interest in The Mysterious Murasame Castle. There’s only been one game in the series, which was released for the Famicom Disk System in 1986. But it’s a title that they keep referencing quite often in their modern games. Takamaru, the main character, has had cameos in a handful of titles. He’s featured in a spin off mode for Samurai Warriors 3, he’s a resident of the main island in the Japanese only Captain Rainbow and he’s set to appear as an assist trophy in the upcoming Super Smash Brothers on Wii U and 3DS. The 3DS Virtual Console release is the first time the game has left leaving Japan.

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The Retro Retro Indie Game Cave Story

Cave Story TItle screen

I’m finally giving up on ignoring indie games. They just won’t go away. I’ve gotta deal with them eventually, so it’s about time I start playing some. I thought it’d be fitting to make one of my first forays into the space with Cave Story, a title that pre-dates the modern indie movement.

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