If there’s one thing that stands above anything else for me in a game, it’s if they achieve something unique. When focusing on the most recent releases, this is largely limited to looking at what has come before it. However, sometime later you can also start to take into account what comes after. I’d say it’s similar to the whole phrase “____ hasn’t aged well.” Yet instead of from perspective of how the ever moving bar leaves some titles behind, it’s more about about how the level of iteration dilutes the original.
For some reason, I have this strange fascination with Phantasy Star Online for the original Xbox, despite it being nearly identical to the release on the Nintendo GameCube. However, unlike the GameCube versions, Phantasy Star Online for the Xbox costs only a few bucks. There is one issue though — That little orange tag on the box that says, “Xbox Live required to play.”