One Controller Port Podcast – Episode 52: Curse of the Gera Police

This week I talk about Bloodstained: Curse of the Moon, Gunvolt Chronicles: Luminous Avenger iX and some more Dragon Quest Heroes II.

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One Controller Port Podcast: Episode 51 – A British Pounding Princess

This ween I talk about Penny-Punching Princess as well as the voice acting in Dragon Quest Heroes II.

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One Controller Port Podcast: Episode 41 – Lots of Sword Art Online

This week I talk about Sword Art Online and some of the video games surrounding it, as well as the gap in English language Japanese news coverage of video games.

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Valkyria Revolution: Making the Best of a Bad Situation

Valkyria Revolution is not well-liked. I’ve seen few who think this attempt to re-invent the brand as an Action RPG amounted to anything. By the nature of its design, it’s a repetitive game that almost completely destroys any preconceived notions of Valkyria as a strategy franchise. It seems like it has no business holding the name. But deeper within Valkyria Revolution, one particular aspect of the series remains – managing morale. This overtakes the entirety of the story as well as the gameplay, building the whole experience on the back of this singular element. Though from the beginning, it’s not clear that this is the case.

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Bloodstained: Weighed Down by the Baggage of Castlevania

Bloodstained Title

Kickstarter has been great for developers launching spiritual successors to their dead franchises. While they may not be able to continue the beloved worlds and characters these series offered, they can at least keep working with the core design and bring the fans with them. It also acts a fresh start – letting developers experiment and create new elements without being tied down by franchise expectations.

In the case of Koji Igarashi’s Bloodstained, it’s unabashedly Castlevania to an extreme.

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