VGChartz gamrFeed – Does Square-Enix Deserve More Credit?

In a world where Western developers dominate the industry, it’s hard for Japanese developers to really hold their own. Outside of Nintendo, most Japanese developers are having trouble finding their place in today’s market, especially on a world-wide scale. Some have stuck to niche markets around the world, others are chasing western tastes and in some cases, some have completely given up on regions outside their home territory. Larger developers have it a lot harder, as they not only need to stay on top of the Japanese market, but also try to regain lost ground in the Western markets. Split between two different design philosophies, it’s hard to make a quality title that appeals to both markets. Many developers have given up finding this happy medium or gone the extreme of one way or the other. Square Enix, on the other hand, seems dead-set on making it work.

You can read the whole article on VGChartz’ gamrFeed!


Wut U Talkin Bout? XIII

Originally Posted on TheSpeedGamers

Wut U Talkin Bout is a quick look at overlooked titles in gaming history, or an overlooked entry in a franchise.

No, not Final Fantasy XIII. XIII, a 2003 first person shooter published by Ubisoft. The title has a Bourne Identity style plotline about a former special agent who gets amnesia after a failed mission. Despite being a mature title, XIII uses a cel-shaded art style which was very different when compared to the more common realistic first person shooters. Through this, Ubisoft made a comic book style shooter that, even seven years later, still remains an interesting and unique experience.

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