Senran Kagura: Peach Beach Splash – Hot, Wet and Lonely

(Image Source: Amazon)

Over the course of my 27 years, I’ve put a lot of time into competitive shooters with probably over 200 hours each in Quake 2, Tribes, Battlefield 1942, the original Call of Duty, S4 League, Splatoon and Player Unknown’s Battlegrounds. Whenever I stumble across something that feels new and fresh is generally when I’ll invest at least a couple of months of time into it.

So I am a little disappointed that it seems like even if I wanted to dump loads of time into Senran Kagura: Peach Beach Splash, it seems the playerbase won’t be around long enough to do so. It’s a game that surprisingly has great mechanics and pacing that I haven’t seen in other shooters, but, even a month after launch, it can be difficult to find a match.

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One Controller Port Podcast: Episode 24 – Benjamin in PRGE Land

This week I talk about Mario Odyssey, More Peach Beach Splash and Breath of Fire II, as well as my time and pick ups at Portland Retro Game Expo.

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One Controller Port Podcast: Episode 22 – Peachy Beachy

This week I talk about Senran Kagura: Peach Beach Splash, Dragon Quest X on PS4, some adventure game fun as well as a the Castlevania Soul System.

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Pandora’s Tower Impressions

Pandora's Tower ARticle Head

After nearly two years, the final title in the Operation Rainfall trilogy, Pandora’s Tower, will be receiving its North American release, thanks to Xseed Games. It’s easy to see why Xseed is bringing it over, as The Last Story became their best selling title, despite being on a system that has been arguably dead for quite sometime. I have yet to experience The Last Story myself, but I do see it gasping for air while being crushed by my mountainous backlog. I’ve continued to neglect it as I, instead, ended up putting a good seven hours into a European copy of Pandora’s Tower.

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TSG – Was Operation Rainfall A Success?

This article is pretty old now and unfortunately turned out be my last on TSG — for now at least. I was not so certain that I fit the direction of the new blog and a lot of what I wanted to do wasn’t relating back to TSG, so I decided to pull the plug on my position there. Hopefully I can work with them again in the future. Anyways, Operation Rainfall article, yeah.

You can check it out on TheSpeedGamers!

DPrime Review: Fragile Dreams: Farewell Ruins of the Moon

Originally posted on Default Prime

Fragile Dreams was one of the first story heavy titles to be announced for Nintendo’s Wii.  While a Japanese release was almost certain, for awhile, a North American and European release seemed unlikely. Eventually the title launched in Japan with still no sign of a localization. But over a year after it’s release in Japan, we are finally able to check out the title thanks to publisher XSeed Games. But was the wait worth it?

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