One Controller Port Podcast: Episode 49 – Beefy Dads and Dead Moms

This week I talk about a few of my favorite video game dads, as well as A Way Out.

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One Controller Port Podcast – Episode 28: Game Development Fan Fiction

This week I talk about the recently announced Valkyria Chronicles 4 and The Seven Deadly Sins Knights of Britannia . I also attempt to talk about The Closers and fail.

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Cutting the Game out of Video Games

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(Image Source: RPGFan)

Although not exclusive to the medium, one of my favorite things about video games is how many elements are includes within a single work. Everything from level design, artistic style, story telling, cinematic direction, music and numerous other bits contributes to the title as a whole. Each aspect can pull from different inspirations as well as individually succeed or fail, while still coming together as one product.

The game-focused aspects of video games are likely most important to the majority of people. However, sometimes developers simply use them as a vehicle for the overall experience rather than the main draw.

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Aconcagua — Can You Survive the Language Barrier?

Aconcagua Box Art

(Image Source: ::: Morsh Borsh ::: )

Aconcagua, a PlayStation release from 2000 that’s often misreported as a survival horror game. It’s is a point-and-click adventure that pits five survivors against both environmental and military hazards.

This video is about the Argentinean market, Sony’s involvement in the region and Aconcagua itself.

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Battling the Inevitability of Nostalgia

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I’ve feared nostalgia for years. Recommending or highlighting something simply because I enjoyed it as a kid feels irresponsible. I usually want to talk about a game’s current day relevance. Yet as I frowned upon analyzing with rose-tinted glasses, I had a lingering sense of doubt. It seems like a silly question ask, but I started to wonder if I was being influenced by nostalgia when choosing what to play.

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